mardi 22 mai 2012
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SONDAGE

QUIZZ sportif : QUI SUIS-JE ?
Talonneur. Champion du monde en 2003 et finaliste en 2007 (6 matches joués dont 5 en 2007 ; 1 essai marqué). Vainqueur du Tournoi des VI Nations en 2001 et 2003 (Grand Chelem). 46 sélections (3 essais). Vainqueur de la Coupe d'Europe en 1998 avec Bath.
La réponse ici

Rugby - seremaia baikeinuku

Rugby - Lexique Anglais - Article du : 13/10/2008

Actual time - Elapsed time including time lost for any reason.

Advantage - Law 8 - Advantage

Attacking Team - the team who are in their opponents half when the play is taking place there.

Ball-carrier - a player carrying the ball

Beyond or Behind or In Front of a Position - with both feet, except where the context makes that inappropriate

Binding - grasping firmly another player’s body from the shoulder to the hips with the whole arm from hand to shoulder

Cavalry Charge - Law 10 - Foul Play

Conversion Kick - Law 9 - Method of Scoring

Converted - a conversion kick that was successful

Dangerous Play - Law 10 - Foul play

Dead - the ball is out of play. This happens when the ball has gone outside the playing area and remained there, or when the referee has blown the whistle to indicate a stoppage, or when a conversion kick has been taken

Dead Ball Line - Law 1 - The Ground

Defending Team - the team in whose half of the ground play is taking place; their opponents are the Attacking Team

Drop Kick - the ball is dropped from the hand or hands to the ground and kicked as it rises from its first bounce

Drop Out - Law 13 - Kick-off and Restart kicks

Dropped Goal - Law 9 - Method of Scoring

Field-of-Play - Law 1 - The Ground

Flanker - forward player who usually wears jersey No.6 or No.7

Flying Wedge - Law 10 - Foul Play

Foul Play - Law 10 - Foul Play

Free Kick - a kick awarded to the non-offending team for an infringement by their opponents; unless a law states otherwise, a free kick awarded because of an infringement is awarded at the place of infringement

Front Row Players - forward players who are made up of loose-head prop, hooker and tight-head prop

Goal-line - Law 1 - The Ground

Grounding the Ball - Law 22 - In-goal

Half Time - the interval between the two halves of the game

Hindmost Foot - the foot of the hindmost player in a scrum, ruck or maul which is nearest that player's goal-line

Hooker - the middle front row player in a scrum

In-field - away from touch and towards the middle of the field

In-goal - Law 22 - In-goal

Kick - a kick is made by hitting the ball with any part of the leg or foot, except the heel, from the toe to the knee but not including the knee; a kick must move the ball a visible distance out of the hand, or along the ground

Kick-off - Law 13 - Kick-off and Restart Kicks

Knock-on - Law 12 - Knock-on or Throw-forward

Lifting - Law 19 - Touch, Line-out and Line-out Off-side

Line-of-touch - an imaginary line at right angles to the touch-line at the place where the ball is thrown in from touch

Line-out - Law 19 - Touch, Line-out and Line-out Off-side

Line Through the Mark or Place - unless stated otherwise, a line parallel to the touch-line

Long Throw - Law 19 - Touch, Line-out and Line-out Off-side

Loose-head Prop - the left front row player in a scrum

Match Organiser - the organisation responsible for the match which may be a union, a group of unions or an organisation affiliated to the International Rugby Board

Mark - Law 18 - Mark

Maul - Law 15 - Maul

No side - the end of the match.

Obstruction - Law 10 - Foul Play

Off-side in Open Play - Law 11 - Off-side and On-side in general play

Off-side Line - an imaginary line across the ground, from one touch-line to the other, parallel to the goal-lines; the position of this line varies according to the Law Off-side the 10 Metre Law - Law 11 - Off-side and On-side in General Play

On-side - Law 11 - Off-side and On-side in General Play

Open or Bleeding Wound – Law 3 - Number of Players - The Team

Out of Play - this happens when the ball or the ball carrier has gone into touch or touch-in-goal, or touched or crossed the dead-ball line

Oversteps - a player steps across a line with one or both feet; the line may be real (for example, goal-line) or imaginary (for example, off-side line)

Pass - a player throws the ball to another player; if a player hands the ball to another player without throwing it, this is also a pass

Peeling Off - Law 19 - Touch, Line-out and Line-out Off-side

Penalty Goal - Law 9 - Method of Scoring

Penalty Kick - a kick awarded to the non-offending team for an infringement by their opponents; unless a Law says otherwise, a penalty kick is awarded at the place of infringement

Penalty Try - Law 10 - Foul Play

Place Kick - the ball is kicked after it has been placed on the ground for that purpose

Placer - a player who holds the ball on the ground for a team-mate to kick

Played - the ball is played when it is touched by a player

Playing Area - Law 1 - The Ground

Playing Enclosure - Law 1 - The Ground

Playing time - The time that has been played excluding time lost as defined in Law 5 Time.

Possession - this happens when a player is carrying the ball or a team has the ball in its control; for example, the ball in one half of a scrum or ruck is in that team’s possession

Prop - a front row player

Punt - the ball is dropped from the hand or hands and kicked before it touches the ground

Pushover Try - Law 22 - In-goal

Receiver - Law 19 - Touch, Line-out and Line-out Off-side

Red card - A card, red in colour, shown to a player who has been sent off for contravening Law 10 Foul Play.

Repeated Infringements - Law 10 - Foul Play

Replacements - Law 3 - Number of players - The Team

Ruck - Law 16 - Ruck

Scrum - formerly named 'scrummage'; this happens when players from each team come together in scrum formation so that play can be started by throwing the ball into the scrum

Scrum Half - a player nominated to throw the ball into a scrum

Substitutes - Law 3 - Number of Players - The Team

Tackle - Law 15 - Tackle: Ball-carrier Brought to the Ground

Team-mate - another player of the same team

The 22 - Law 1 - The Ground

Throw-forward - Law 12 - Knock-on or Throw-forward

Throw-in - the act of the player who throws in to scrum or line-out

Tight-head Prop - the right front row player in a scrum

Touch - Law 19 - Touch, Line-out and Line-out Off-side

Touch Down - Law 22 - In-goal

Touch-line - Law 1 - The Ground

Touch-In-Goal Line - Law 1 - The Ground

Touch Judge - Law 6 - Match Officials

Try - Law 9 - Method of Scoring

Union - the controlling body under whose jurisdiction the match is played; for an international match it means the International Rugby Board or a Committee of the Board

Yellow card - A card, yellow in colour, shown to a player who has been cautioned and temporarily suspended for 10 minutes' playing time.

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